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AZSTOKE/ALGAZODIK

GameAudio & Art

import sys

sys.path.append(RPR_GetResourcePath() + r"/UserPlugins")

from AZSTOKE_BRONZE_python import *


def Msg(parm):

    RPR_ShowConsoleMsg(str(parm) + "\n")


retval, _, _, _, chMode = AZ_GetSelectedTrackMediaChannelMode(0, 1, 0, 0)

Msg(chMode)

- SCRIPT -

retval, projID, selectTrackID, selectItemID, ,chModeOut = AZ_GetSelectedTrackMediaChannelMode(projID, selectTrackID, selectItemID, chModeOut)

- API -

MEDIA

AZ_GetSelectedTrackMediaChannelMode

Gets the channel mode of the specified media in the specified selected track.

- API Detail-

▼Input value

  • proj ID(ReaProjrct): Project ID

  • selectTrackID(Int) : Selected track ID

  • trackItemID (Int): Track media ID

  • chModeOut(Int): Any number (0 is OK)

▼Output value

  • retval(Boolean): Whether the API execution was successful or not

  • proj ID(ReaProjrct): The same as the input is output

  • selectTrackID(Int) : The same as the input is output

  • trackItemID(Int): The same as the input

  • chModeOut(Int): Channel mode

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