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AZSTOKE/ALGAZODIK

GameAudio & Art

[Updated weekly - Lua -] Speeding up audio editing - Automatic media insertion part 1 - ReaScript!!

Updated: 3 days ago

 

REAPDOCK👇

[Track] Delete/naming/color scheme reorganization

 
 

[ LUA ]REAPDOCK/APIDOCK document update notification

 

This is Nakashima from AZSTOKE Co., Ltd.


 

notice

 

I am very sorry.

We had planned to release the SILVER API in April, but it is taking longer than expected because we are working on making the SILVER extension more persuasive as we move forward with improvements to BRONZE. We plan to release SILVER in May, so we would appreciate your patience.

Thank you for your cooperation.

 

LUA Weekly Documentation Updates

Starting this week, updates will be on Tuesdays.



[Track] Setting 1 for sorting deletion/naming/color scheme








[Track] Results of a series of deletions/naming/color scheme reorganizations















 
SILVER

To let you know what SILVER's API can do

We have begun releasing the contents of Reapdock in advance.

*SILVER is scheduled to be released in May.

 

In Reaper, if you directly insert multiple pieces of data into a session, the items will be inserted consecutively on one track.

It would be a lot of work to rearrange them all by hand.


What I'd like to introduce this time is a ReaScript that places files in a folder at one-second intervals .


Enter any folder containing wav files and execute

It arranges all the wav files in a folder at equal intervals of 1 second.


It is also used in actual production situations, when editing a large number of voices.

You can directly specify the delivered folder and the files in it will be arranged without any omissions.

This helped reduce staff workload and prevent human error.


Since users specify the folder location themselves, we can expect it to be used in a variety of ways.


This time, as the first part of the insert series, we introduced " inserting files in a specified folder in parallel at 1 second intervals ."


Stay tuned for the second installment!

□For detailed documentation on how to generate ReaScript, see 👇

By using BRONZE's API, you can achieve this with just a few lines!

 

Next time: 5/16 Reapdock Python version released

 

[BRONZE 2.0.0 Release Celebration Free Campaign until 5/17 !]


GWBRONZE200

The new version BRONZE 2.0.0, which improves work efficiency, has been released from May 1st.

Bug fixes from 1.0.3 have been made, and 28 new APIs have been added, including those for manipulating MediaItems, allowing more functionality to be used.


With the release of the new version, for a limited time until May 17th

We are holding a Golden Week free campaign .


If you enter the coupon code on the plan subscription screen, you can use BRONZE for free.

Please take this opportunity to try it out.



 

Free code: GWBRONZE200


 

Click here to register as a new member, sign up for a plan, or apply a coupon code.


 

LINK

 
New to Reaper/those considering subscribing to a plan
[REAPDOCK]Script documentation can be found here:
[APIDOCK] Please refer to the following table of contents for the APIs used in the script.







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