top of page

AZSTOKE/ALGAZODIK

GameAudio & Art

[Updated weekly - Python -] Essential for MA production!! - Session organization automation 2 - ReaScript!!

 

REAPDOCK👇

 

Delete Mute and Unused Tracks Starting with Selected Tracks

 
 

[ PYTHON ] REAPDOCK/APIDOCK document update notification

 

This is Nakajima from AZSTOKE Co., Ltd.


 

notice

 

I am very sorry.

We had planned to release the SILVER API in April, but it is taking longer than expected because we are working on making the SILVER extension more persuasive as we move forward with improvements to BRONZE. We plan to release SILVER in May, so we would appreciate your patience.

Thank you for your cooperation.

 

Today is the weekly document update Wednesday (Python). This time's topic is a ReaScript called " Delete muted and unused tracks starting from selected tracks " .


Get the beginning of the selected track and apply it to the following








Remove Muted Media and Delete Unused Tracks Results























 
SILVER

To let you know what SILVER's API can do

We have begun releasing the contents of Reapdock in advance.

*SILVER is scheduled to be released in May.

 

Deleting unused media/tracks is a pain

It's possible to accidentally delete a track that has media in it.

Human error is the biggest enemy.

If you're working with a team, you may need to share sessions or submit sessions, and you don't need muted media or empty tracks to keep things organized.

When you want to show someone, just run this script and it will delete all muted media and unused tracks. We will release a very useful ReaScript that will instantly help you organize your work. We are actually using it on-site, and it has reduced the amount of work our staff do.

□For detailed documentation on how to generate ReaScript, see 👇

By using BRONZE's API , you can achieve this with just a few lines of code!

 

Next time: 5/6 Reapdock Lua version released

 
 

LINK

 
New to Reaper/those considering subscribing to a plan
[REAPDOCK]Script documentation can be found here:
[APIDOCK] Please refer to the following table of contents for the APIs used in the script.







1 view0 comments
bottom of page