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AZSTOKE/ALGAZODIK

GameAudio & Art

1

Handautomer

AZSTOKE_HANDAUTOMER1

"HANDAUTOMER" -Part1- Run HANDAUTOMER on the selected media and automatically set to Momentary-21LUFS

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package.cpath = package.cpath .. ";"..reaper.GetResourcePath() .."/UserPlugins/?.dll"

require("reaper_AZSTOKE_SILVER")


retval,allCount = reaper.AZ_GetSelectedMediaTypeCount(0,"")


for i = 0,allCount-1 do

    reaper.AZ_SetSelectedMediaIdHANDAUTOMER(0,i,2)

    reaper.AZ_SetSelectedMediaIdLoudnessMaxMomentary(0,i,-21)

end


package.cpath = package.cpath .. "; "..reaper.GetResourcePath() .."/UserPlugins/?.dll"

require("reaper_AZSTOKE_SILVER")


・Make Silver API available


retval,allCount = reaper.AZ_GetSelectedMediaTypeCount(0,"")


-Get the total number of selected media and assign it to allCount


for i = 0,allCount-1 do


・Supports allCount For loop


reaper.AZ_SetSelectedMediaIdHANDAUTOMER(0,i,2)


・Select HANDAUTOMER and execute according to the media ID


reaper.AZ_SetSelectedMediaIdLoudnessMaxMomentary(0,i,-21)


- Set Momentary to -21LUFS for each selected media ID


end

To use the API, you need to sign up for a plan.

Download the dedicated API

need to do it.

*SILVER is scheduled to be released in May.

The media you want to adjust is in your project

- Script Code -
- Script Image -
- Warm Up -
- Script Detail -
- API -

LUA

​ReaScript File Download 👇

* A dedicated API is required to run this

- Script Image -
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