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AZSTOKE/ALGAZODIK

GameAudio & Art

import sys

sys.path.append(RPR_GetResourcePath() + r"/UserPlugins")

from AZSTOKE_BRONZE_python import *


def Msg(parm):

    RPR_ShowConsoleMsg(str(parm) + "\n")


retval, _, _, chMode = AZ_GetSelectedMediaChannelMode(0, 3, 0)

Msg(chMode)

- SCRIPT -

retval, projID, selectItemID, chModeOut = AZ_GetSelectedMediaChannelMode(projID, selectItemID, chModeOut)

- API -

ID

MEDIA

AZ_GetSelectedMediaChannelMode

Gets the channel mode of the specified selected media.

- API Detail-

▼Input value

  • projID(ReaProject): Project ID

  • itemID(Int): Selected item ID

  • chModeOut(Int): Any number (0 is OK)

▼Output value

  • retval(Boolean): Whether the API execution was successful or not

  • projID (ReaProject): The same as the input is output

  • itemID (Int): The same as the input is output

  • chModeOut(Int): Channel mode

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