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AZSTOKE/ALGAZODIK

GameAudio & Art

function Msg(param)

   reaper.ShowConsoleMsg(tostring(param).."\n")

end


retval = reaper.AZ_SetSelectedMediaMute(0,0,true)

Msg(retval)


retval = reaper.AZ_SetSelectedMediaMute(0,1,false)

Msg(retval)

- SCRIPT -

retval = reaper.AZ_SetMediaMute(projID,selectItemID,muteType)

- API -

ID

MEDIA

reaper.AZ_SetSelectedMediaMute

Sets the mute state of the specified selected media

- API Detail-

▼Input value

  • proj (integer): Project ID

  • selectItemID(integer): Item ID

  • muteType(bool) : true = muted, false = not muted

▼Output value

  • retval(bool): Whether the API execution was successful or not

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