- API -
event = reaper.AZ_Wwise_CreateEvent(parentItemID, name, actionType, targetItemID )
- API Detail-
▼Input values
・parentItemID(string) : destination parent ID (or path) (optional, default: directly under \\Events\\Default Work Unit)
・name(string): name (optional, default: New_Event)
・actionType(integer): action type (optional, default: 1 (Play))
・targetItemID(string): target object ID (or path) (optional, default: empty string)
・isUnique(boolean): whether to create a new object if one with the same name exists
▼Output values
・WwiseObject(WwiseObject) : ID, Name, Path
- SCRIPT -
dofile(reaper.AZ_GetLuaInitPath())
require("reaper_AZSTOKE_GOLD")
if reaper.AZ_Wwise_Connect("127.0.0.1", 8080) then
parentPath = "\\Events\\Default Work Unit\\test"
targetItemPath = "\\Actor-Mixer Hierarchy\\Default Work Unit\\AZ Sound"
event = reaper.AZ_Wwise_CreateEvent(parentPath, "AZ Event", 1, targetItemPath )
Msg(reaper.AZ_GetErrorCode())
ShowObject(event)
reaper.AZ_Wwise_Disconnect()
end
Wwise
AZ_Wwise_CreateEvent
Supported versions:
1,2,0
onwards
Create Event









