[RIGDOCKS - All Plans] Update Notice
GAME AUDIO WORK
-Audio technical artist-
Kentaro Nakajima
-Sound Designer-
Sana Takeda
and 2 others
-recording-
Field recording/Foley/Advisor
-technical-
SE implementation function proposal and specification creation/ReaScript production/advisor
-Sound Design-
Environmental sounds/gimmicks/audio (sound adjustment)
-Game implementation-
Character/gimmick/environment/reverb/direction/sound
-recording-
Field recording/Foley/Advisor
-technical-
SE implementation function proposal and specification creation/ReaScript production/advisor
-Sound Design-
Environmental sounds/gimmicks/audio (sound adjustment)
-Game implementation-
Character/gimmick/environment/reverb/direction/sound
-recording-
Field recording/Foley/Advisor
-technical-
SE implementation function proposal and specification creation/ReaScript production/advisor
-Sound Design-
Environmental sounds/gimmicks/audio (sound adjustment)
-Game implementation-
Character/gimmick/environment/reverb/direction/sound
-recording-
Field recording/Foley/Advisor
-technical-
SE implementation function proposal and specification creation/ReaScript production/advisor
-Sound Design-
Environmental sounds/gimmicks/audio (sound adjustment)
-Game implementation-
Character/gimmick/environment/reverb/direction/sound
-Audio technical artist-
Kentaro Nakajima
-Sound Designer-
Sana Takeda
and 2 others
-recording-
Field recording/Foley/Advisor
-technical-
SE implementation function proposal and specification creation/ReaScript production/advisor
-Sound Design-
Environmental sounds/gimmicks/audio (sound adjustment)
-Game implementation-
Character/gimmick/environment/reverb/direction/sound
-Audio technical artist-
Kentaro Nakajima
-Sound Designer-
Sana Takeda
and 2 others