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- API -
WwiseObject = reaper.AZ_Wwise_CreateSoundVoice(parentItemID, sourcePath, itemName, language, subFolder)
- API Detail-
▼input value
- parentItemID(string) : Parent ID or Path
- sourcePath(string) : Source path (optional Default: empty string)
- itemName(string) : Item name (optional, default: blank)
- language(string) : Language (optional Default: reference language)
- subFolder(string) : Sub folder (under Original) (optional, default: directly under Original/language)
- isUnique(Bool): Whether to create a new object if one with the same name already exists
▼output value
WwiseObject(WwiseObject) : ID, Name, Path
- SCRIPT -
dofile(reaper.AZ_GetLuaInitPath())
require("reaper_AZSTOKE_GOLD")
if reaper.AZ_Wwise_Connect("127.0.0.1", 8080) then
selectedobjList = reaper.AZ_Wwise_GetSelectedObjectList()
createdObj = reaper.AZ_Wwise_CreateSoundVoice(selectedobjList[1]["ID"], "D:\\rigdocks\\01_APIDock\\a\\import_4.wav")
ShowObject(createdObj)
Msg(reaper.AZ_GetErrorMsg())
reaper.AZ_Wwise_Disconnect()
end
Wwise
AZ_Wwise_CreateSoundVoice
Supported versions:
1.1.0
onwards
Create a SoundVoice object

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