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- API -

objList = reaper.AZ_Wwise_SearchSoundItemFromName(parentID, name, isPartialMatch)

- API Detail-

▼Input value

parentID(string): The ID or path of the parent object (if blank, the whole project)

・name(string) : Name to filter by (blank for no filtering)

・isPartialMatch(bpplean) : True partial match / False exact match


▼Output value

・objList(table): List of search results

-ID(String): ID of the object

-Name(String) : Name of the object

-Path(String) : The path of the object.

- SCRIPT -

dofile(reaper.AZ_GetLuaInitPath())

require("reaper_AZSTOKE_GOLD")


if (reaper.AZ_Wwise_Connect("127.0.0.1",8080)) then

itemList = reaper.AZ_Wwise_GetSelectedObjectList()


objList = reaper.AZ_Wwise_SearchSoundItemFromName(itemList[1]["ID"], "vo_1000", true)

for k, obj in pairs(objList ) do

for k, v in pairs(obj ) do

Msg(k .. " : " .. tostring(v))

end

end


objList = reaper.AZ_Wwise_SearchSoundItemFromName(itemList[1]["ID"], "vo_1000", false)

for k, obj in pairs(objList ) do

for k, v in pairs(obj ) do

Msg(k .. " : " .. tostring(v))

end

end


objList = reaper.AZ_Wwise_SearchSoundItemFromName("", "vo_1000", true)

for k, obj in pairs(objList ) do

for k, v in pairs(obj ) do

Msg(k .. " : " .. tostring(v))

end

end


reaper.AZ_Disconnect()

end

Wwise

AZ_Wwise_SearchSoundItemFromName

Supported versions:

1.0.3

onwards

Get the sound object with the matching name

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