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![[REAPDOCK-Lua-] -029- [Render] Save render settings as text and generate save data](https://static.wixstatic.com/media/df9c1c_3c790738fabc4e718045e57393e5bba1~mv2.webp)
![[REAPDOCK-Lua-] -029- [Render] Save render settings as text and generate save data](https://static.wixstatic.com/media/df9c1c_3c790738fabc4e718045e57393e5bba1~mv2.webp)
[REAPDOCK-Lua-] -029- [Render] Save render settings as text and generate save data
ReaScript is essential for automating file export.
This will be especially useful for those who frequently export files!
ryota-izuma
Dec 4, 2024
![[REAPDOCK-Python-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation](https://static.wixstatic.com/media/daf646_dc9f719d2ac741c59ece30d1057e8501~mv2.webp)
![[REAPDOCK-Python-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation](https://static.wixstatic.com/media/daf646_dc9f719d2ac741c59ece30d1057e8501~mv2.webp)
[REAPDOCK-Python-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation
Thank you very much for coming to CEDEC+KYUSHU2024 and for watching our webcast.
This is the latest version of REAPDOCK, which we introduced
ryota-izuma
Nov 27, 2024
![[REAPDOCK-Lua-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation](https://static.wixstatic.com/media/daf646_dc9f719d2ac741c59ece30d1057e8501~mv2.webp)
![[REAPDOCK-Lua-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation](https://static.wixstatic.com/media/daf646_dc9f719d2ac741c59ece30d1057e8501~mv2.webp)
[REAPDOCK-Lua-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation
This is the latest version of REAPDOCK that I will be sharing at CEDEC+KYUSHU.
ryota-izuma
Nov 20, 2024
![[REAPDOCK-Python-] -027- [Wwise] -Part 1- Manipulating each file name](https://static.wixstatic.com/media/df9c1c_0ed083268010491dbc01638b2f42e826~mv2.webp)
![[REAPDOCK-Python-] -027- [Wwise] -Part 1- Manipulating each file name](https://static.wixstatic.com/media/df9c1c_0ed083268010491dbc01638b2f42e826~mv2.webp)
[REAPDOCK-Python-] -027- [Wwise] -Part 1- Manipulating each file name
This is the first installment of “Renaming” about Wwise operations.
This time we will introduce the Python version.
ryota-izuma
Nov 13, 2024
![[REAPDOCK-Lua-] -027- [Wwise] -Part1- Manipulating each file name](https://static.wixstatic.com/media/df9c1c_631bfff3276d44ff937f069d6c38e165~mv2.webp)
![[REAPDOCK-Lua-] -027- [Wwise] -Part1- Manipulating each file name](https://static.wixstatic.com/media/df9c1c_631bfff3276d44ff937f069d6c38e165~mv2.webp)
[REAPDOCK-Lua-] -027- [Wwise] -Part1- Manipulating each file name
This is the first part about Wwise operations: “Renaming”.
Connect to Wwise and rename the selected object.
By using the string operations i
ryota-izuma
Nov 7, 2024
![[REAPDOCK-Python-] -026- LOUDMATCHIFY Part 2: Running name detection loudness](https://static.wixstatic.com/media/df9c1c_10de4ba31ee84279ab3d891dc3e67539~mv2.webp)
![[REAPDOCK-Python-] -026- LOUDMATCHIFY Part 2: Running name detection loudness](https://static.wixstatic.com/media/df9c1c_10de4ba31ee84279ab3d891dc3e67539~mv2.webp)
[REAPDOCK-Python-] -026- LOUDMATCHIFY Part 2: Running name detection loudness
Using the save data generated in the previous blog, we will now execute LOUDMATCHIFY.
ryota-izuma
Oct 30, 2024
![[REAPDOCK-Lua-] -026- LOUDMATCHIFY Part 2: Running Name Detection Loudness](https://static.wixstatic.com/media/df9c1c_5892c968e81546658a1d1d9b4b6f9259~mv2.webp)
![[REAPDOCK-Lua-] -026- LOUDMATCHIFY Part 2: Running Name Detection Loudness](https://static.wixstatic.com/media/df9c1c_5892c968e81546658a1d1d9b4b6f9259~mv2.webp)
[REAPDOCK-Lua-] -026- LOUDMATCHIFY Part 2: Running Name Detection Loudness
This time, LOUDMATCHIFY will be executed using the save data generated in the previous blog.
ryota-izuma
Oct 23, 2024
![[REAPDOCK-Python-] -025- [LOUDMATCHIFY] LOUDMATCHIFY 1st Edition: Creating save data - Patented technology 003 - ReaScript!!](https://static.wixstatic.com/media/df9c1c_94a0bfc9769847a2b62594f34b720f54~mv2.webp)
![[REAPDOCK-Python-] -025- [LOUDMATCHIFY] LOUDMATCHIFY 1st Edition: Creating save data - Patented technology 003 - ReaScript!!](https://static.wixstatic.com/media/df9c1c_94a0bfc9769847a2b62594f34b720f54~mv2.webp)
[REAPDOCK-Python-] -025- [LOUDMATCHIFY] LOUDMATCHIFY 1st Edition: Creating save data - Patented technology 003 - ReaScript!!
AZSTOKE Co., Ltd. is pleased to announce ReaScript using our patented technology 003 “LOUDMATCHIFY”.
ryota-izuma
Oct 16, 2024
![[REAPDOCK-Lua-] -025- [LOUDMATCHIFY] LOUDMATCHIFY 1st Edition: Creating Save Data - Patented Technology 003 - ReaScript!!](https://static.wixstatic.com/media/fc32ca_2f787271d5654dcb84494ae6bf97ed00~mv2.webp)
![[REAPDOCK-Lua-] -025- [LOUDMATCHIFY] LOUDMATCHIFY 1st Edition: Creating Save Data - Patented Technology 003 - ReaScript!!](https://static.wixstatic.com/media/fc32ca_2f787271d5654dcb84494ae6bf97ed00~mv2.webp)
[REAPDOCK-Lua-] -025- [LOUDMATCHIFY] LOUDMATCHIFY 1st Edition: Creating Save Data - Patented Technology 003 - ReaScript!!
We are pleased to announce ReaScript using AZSTOKE Inc. patented technology 003 “LOUDMATCHIFY”.
ryota-izuma
Oct 9, 2024
![[REAPDOCK-Python-] -024- [TALKTRON] Multilingual Volume Automatic Adjustment Function - Patented Technology 002 - ReaScript!!](https://static.wixstatic.com/media/fc32ca_029ce6a6ce224357b3ea9e671ff234bd~mv2.webp)
![[REAPDOCK-Python-] -024- [TALKTRON] Multilingual Volume Automatic Adjustment Function - Patented Technology 002 - ReaScript!!](https://static.wixstatic.com/media/fc32ca_029ce6a6ce224357b3ea9e671ff234bd~mv2.webp)
[REAPDOCK-Python-] -024- [TALKTRON] Multilingual Volume Automatic Adjustment Function - Patented Technology 002 - ReaScript!!
Automatically adjusts loudness to match multilingualism to the primary language!
中島 健太郎
Sep 4, 2024
![[RIGDOCKS: Installation Guide] Trying out the trial version](https://static.wixstatic.com/media/daf646_7844133e165046d8b25cb617c920c5c8~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/daf646_7844133e165046d8b25cb617c920c5c8~mv2.webp)
![[RIGDOCKS: Installation Guide] Trying out the trial version](https://static.wixstatic.com/media/daf646_7844133e165046d8b25cb617c920c5c8~mv2.jpg/v1/fill/w_514,h_386,fp_0.50_0.50,q_90,enc_avif,quality_auto/daf646_7844133e165046d8b25cb617c920c5c8~mv2.webp)
[RIGDOCKS: Installation Guide] Trying out the trial version
RIGDOCKS offers a “trial version”!
You want to use RIGDOCKS to write Scripts!
If you want to use it to write scripts, please download !
AZ Sarina Takeda
Aug 29, 2024
![[REAPDOCK-Lua-] -024- [TALKTRON] Multilingual volume automatic adjustment function - Patented technology 002 - ReaScript!!](https://static.wixstatic.com/media/fc32ca_2f787271d5654dcb84494ae6bf97ed00~mv2.webp)
![[REAPDOCK-Lua-] -024- [TALKTRON] Multilingual volume automatic adjustment function - Patented technology 002 - ReaScript!!](https://static.wixstatic.com/media/fc32ca_2f787271d5654dcb84494ae6bf97ed00~mv2.webp)
[REAPDOCK-Lua-] -024- [TALKTRON] Multilingual volume automatic adjustment function - Patented technology 002 - ReaScript!!
Automatic multilingual volume adjustment - ReaScript with patented technology 002 “TALKTRON”!
中島 健太郎
Aug 28, 2024


Reaper Complete Guide Ver.2 - Various useful settings to know -
Part 2 of the Reaper Installation Guide.
Introducing recommended features that can be used immediately after downloading.
AZ Sarina Takeda
Aug 26, 2024
![[REAPDOCK-Python-] -023- [Region] Region Marker Part 1 - Set the region for the selected media as is - ReaScript!!](https://static.wixstatic.com/media/fc32ca_75f32f3d03f142af86237311244c2fcf~mv2.webp)
![[REAPDOCK-Python-] -023- [Region] Region Marker Part 1 - Set the region for the selected media as is - ReaScript!!](https://static.wixstatic.com/media/fc32ca_75f32f3d03f142af86237311244c2fcf~mv2.webp)
[REAPDOCK-Python-] -023- [Region] Region Marker Part 1 - Set the region for the selected media as is - ReaScript!!
Creating Regions, this time in Python.
We hope you will understand how to set up a region that allows customization.
中島 健太郎
Aug 14, 2024
![[REAPDOCK-Lua-] -023- [Region] Region Marker Part 1 - Set the region of the selected media as it is - ReaScript!!](https://static.wixstatic.com/media/fc32ca_2f787271d5654dcb84494ae6bf97ed00~mv2.webp)
![[REAPDOCK-Lua-] -023- [Region] Region Marker Part 1 - Set the region of the selected media as it is - ReaScript!!](https://static.wixstatic.com/media/fc32ca_2f787271d5654dcb84494ae6bf97ed00~mv2.webp)
[REAPDOCK-Lua-] -023- [Region] Region Marker Part 1 - Set the region of the selected media as it is - ReaScript!!
[-Lua-]
This is the first ReaScript on region creation.
Region creation is a very important function for game sound.
中島 健太郎
Aug 7, 2024
![[REAPDOCK-Python-] -022- [File] Save Data Construction Part 2 - Increasing the Flexibility of Reading Text Files - ReaScript!!](https://static.wixstatic.com/media/fc32ca_d9fb596ae2c948e7848744ed8172d68f~mv2.webp)
![[REAPDOCK-Python-] -022- [File] Save Data Construction Part 2 - Increasing the Flexibility of Reading Text Files - ReaScript!!](https://static.wixstatic.com/media/fc32ca_d9fb596ae2c948e7848744ed8172d68f~mv2.webp)
[REAPDOCK-Python-] -022- [File] Save Data Construction Part 2 - Increasing the Flexibility of Reading Text Files - ReaScript!!
This allows you to save templates and build ReaScripts that allow you to save your requirements and reuse them at any time.
中島 健太郎
Jul 31, 2024
![[REAPDOCK-Lua-] -022- [File] Save Data Construction Part 2 - Increasing the Freedom of Reading Text Files - ReaScript!!](https://static.wixstatic.com/media/fc32ca_d9fb596ae2c948e7848744ed8172d68f~mv2.webp)
![[REAPDOCK-Lua-] -022- [File] Save Data Construction Part 2 - Increasing the Freedom of Reading Text Files - ReaScript!!](https://static.wixstatic.com/media/fc32ca_d9fb596ae2c948e7848744ed8172d68f~mv2.webp)
[REAPDOCK-Lua-] -022- [File] Save Data Construction Part 2 - Increasing the Freedom of Reading Text Files - ReaScript!!
Lua:This is the second ReaScript related to building save data.
It describes how to save in JSON format, which is a common save data format.
中島 健太郎
Jul 25, 2024
![[REAPDOCK-Python-] -021- [Folder] By generating a dedicated folder when importing media, the problem of overlapping media names has been resolved!!!](https://static.wixstatic.com/media/fc32ca_0491cf3a21e445cb9d3f8a88cd23b509~mv2.webp)
![[REAPDOCK-Python-] -021- [Folder] By generating a dedicated folder when importing media, the problem of overlapping media names has been resolved!!!](https://static.wixstatic.com/media/fc32ca_0491cf3a21e445cb9d3f8a88cd23b509~mv2.webp)
[REAPDOCK-Python-] -021- [Folder] By generating a dedicated folder when importing media, the problem of overlapping media names has been resolved!!!
[Python] This time, we will cover ReaScript for automatic folder creation.
Tips for preventing file name conflicts on import!
中島 健太郎
Jul 10, 2024
![[RIGDOCKS] Update Notice](https://static.wixstatic.com/media/daf646_42f42737789b4a18a149dd6f91c41dae~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/daf646_42f42737789b4a18a149dd6f91c41dae~mv2.webp)
![[RIGDOCKS] Update Notice](https://static.wixstatic.com/media/daf646_42f42737789b4a18a149dd6f91c41dae~mv2.png/v1/fill/w_514,h_386,fp_0.50_0.50,q_95,enc_avif,quality_auto/daf646_42f42737789b4a18a149dd6f91c41dae~mv2.webp)
[RIGDOCKS] Update Notice
【RIGDOCKS】アップデートのお知らせ
BRONZE2.1.1/Bridge1.0.1へのアップデートが公開されました。
AZ Sarina Takeda
Jul 4, 2024
![[REAPDOCK-Lua-] -021- [Folder] ReaScript creates a dedicated folder when importing media to solve the problem of overlapping media names!](https://static.wixstatic.com/media/fc32ca_d9fb596ae2c948e7848744ed8172d68f~mv2.webp)
![[REAPDOCK-Lua-] -021- [Folder] ReaScript creates a dedicated folder when importing media to solve the problem of overlapping media names!](https://static.wixstatic.com/media/fc32ca_d9fb596ae2c948e7848744ed8172d68f~mv2.webp)
[REAPDOCK-Lua-] -021- [Folder] ReaScript creates a dedicated folder when importing media to solve the problem of overlapping media names!
ReaScript topic “[Folder] Solving the problem when media names overlap by creating a special folder when importing media”
中島 健太郎
Jul 3, 2024
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