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[Updated once a week - Python -] [Folder] By generating a dedicated folder when importing media, the problem of overlapping media names has been resolved!!!

 
 

Reapdock capture explanation video

 
 

[ PYTHON ] REAPDOCK/APIDOCK document update notification

 

This is Nakashima from AZSTOKE Co., Ltd.


Wednesday is Python documentation update day.


Automatic folder creation

When managing game sound files in a single folder, which involves handling a large number of files, problems often arise due to overlapping file names.

If the file name overlaps, it will be automatically saved in Reaper with a different name, which can lead to human error such as not realizing this and writing it out with the same name.

Even if you are careful, when it comes to game sounds that deal with tens of thousands of numbers, you should come up with a system that eliminates the need for such care in the first place.


This ReaScript will provide you with some tips on how to prevent file names from overlapping when importing.

The import folder is automatically generated, the import destination is automatically set, the files are imported, and once everything is imported, the import folder is returned - all this is done automatically.

Users don't have to think about anything, they just enter the path to the folder they want to import!!!

It is very important to reduce human work as much as possible and mechanize it.

Take your first step towards automation!!!

□For detailed documentation on how to generate ReaScript, see 👇

 

Make your work more efficient with SILVER's API

 

Next time: 7/17 Reapdock Lua version released

 

 

LINK

 
New to Reaper/those considering subscribing to a plan
[REAPDOCK]Script documentation can be found here:
[APIDOCK] Please refer to the following table of contents for the APIs used in the script.







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