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![[Reaper x UE5] I created an app to control Reaper using RIGDOCKS' RADNODZ feature! [Tracklist Acquisition Edition]](https://static.wixstatic.com/media/4643d6_1688936516cb484b9073c274f8622db0~mv2.webp)
![[Reaper x UE5] I created an app to control Reaper using RIGDOCKS' RADNODZ feature! [Tracklist Acquisition Edition]](https://static.wixstatic.com/media/4643d6_1688936516cb484b9073c274f8622db0~mv2.webp)
[Reaper x UE5] I created an app to control Reaper using RIGDOCKS' RADNODZ feature! [Tracklist Acquisition Edition]
Here is an example of developing an application that controls Reaper using RADNODZ and Unreal Engine 5.
In this instance, we will walk through the process of retrieving track information from Reaper and displaying it on the application's UI.
We cover development methods using both Blueprints and C++.
2 days ago
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