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[REAPDOCK-Python-] -033- [Foley] Rearrange the cut OK sounds

ryota-izuma

Updated: Feb 27

 

REAPDOCK👇

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[ PYTHON ]REAPDOCK/APIDOCK document update

 


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This time, we will be introducing a ReaScript that can be used when selecting sounds after Foley recording.

Following last week, we will be introducing the Python version.


In order to make a variety of sounds available randomly for game sounds, multiple instances of the same type of sound are recorded using Foley.

This creates a long horizontal waveform, and after recording, you need to cut out the OK take from that long waveform.


Previously, we would manually move the cut waveforms and line them up side by side to check whether there were any strange sounds when they were played back continuously.

With Reapdock, you can now select the cut waveform and run a script to move the waveform to the end of the project and line it up at 0.5 second intervals, eliminating the manual work.


After juxtaposing, the cursor returns to the previous working position, allowing you to continue working on the cut-out.


By cutting everything out using this method, you'll end up with all the waveforms lined up at the end of your project.

This is an essential feature for this extraction process.


We hope you will use it.



◆Required plan

  • RIGDOCKS -BRONZE-



□For detailed documentation on how to generate ReaScript, see 👇



Make your work more efficient with SILVER's API !

 

Next time, Reapdock Lua version will be released

2/19

 

 

LINK

 

New to Reaper/those considering subscribing to a plan
[REAPDOCK]Script documentation can be found here:
[APIDOCK] Please refer to the following table of contents for the APIs used in the script.


 

REAPDOCK List

 



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