[REAPDOCK-Lua-] -049- [Track] Insert from file name
- ryota-izuma
- Oct 8
- 4 min read
REAPDOCK👇

[ LUA ]REAPDOCK/APIDOCK documentation update
Topic: " [Track] Insert tracks considering filenames "


This time we will introduce a script that uses the track-related API that was added in SILVER1.3.0 .
In game development, you may have to deal with a large number of voices.
If you want to place them in Reaper, organizing your tracks in an orderly manner will make your work easier.
This script creates tracks according to the file naming convention.
By using the API added in SILVER1.3.0, similar processing can be achieved with simpler scripts than before.
Please feel free to use it.
◆Required plan
RIGDOCKS -BRONZE-
RIGDOCKS -SILVER-
□For detailed documentation on how to generate ReaScript, see 👇
Make your work more efficient with SILVER's API !
Next time, we will release the Python version of Reapdock.
10/15
LINK
New to Reaper/those considering subscribing to a plan
[REAPDOCK]Script documentation can be found here:
[APIDOCK] Please refer to the table of contents page below for the APIs used in the script.
REAPDOCK List
[REAPDOCK-Lua-] -048- [Wwise] Creating object configurations from templates
[REAPDOCK-Lua-] -047- [Wwise] Automating the creation of random containers and setting random values
[REAPDOCK-Lua-] -046- [Wwise] Automating Bank Generation - Improved Version 4-
[REAPDOCK-Lua-] -044- [Excel] Import an audio file into Reaper and record its length in Excel
[REAPDOCK-Lua-] -042- [SVN] Get the audio file from SVN and import it into Wwise
[REAPDOCK-Lua-] -041- [Slack] Automatically record the executed waveform name in child threads
[REAPDOCK-Lua-] -039- [SVN] Get the specified revision file and automate insert
[REAPDOCK-Lua-] -038- [Wwise] Automating Bank Generation and Linking - Improved Version 3-
[REAPDOCK-Lua-] -037- [Wwise] Adding automation to Event action controls - Improved version 2-
[REAPDOCK-Lua-] -036- [Wwise] Added automation function for event generation - Improved version 1-
[REAPDOCK-Lua-] -035- [Wwise] Automate everything from exporting to generating blend containers
[REAPDOCK-Lua-] -034- [Foley] Rearrange the cut OK sounds Improved version 1
[REAPDOCK-Lua-] -032- [Movie] Copy the selected video in parallel for the specified number of times
[REAPDOCK-Lua-] -031- [Slack] Slack notification after HANDAUTOMER execution
[REAPDOCK-Lua-] -030- [Render] Rendering waveforms using saved data
[REAPDOCK-Lua-] -029- [Render] Save render settings as text and generate save data
[REAPDOCK-Lua-] -027- [Wwise] -Part1- Manipulating each file name
[REAPDOCK-Lua-] -026- LOUDMATCHIFY Part 2: Running Name Detection Loudness
[REAPDOCK-Lua-] -018- Super easy track solo mode with partial track name specification! -
[REAPDOCK-Lua-] -014- Speeding up audio editing - Automatic media insertion part 1 -
[REAPDOCK-Lua-] -013- Essential for MA production - Session organization automation part 3 -
[REAPDOCK-Lua-] -012- A must for MA production!! - Session organization automation 2 -
[REAPDOCK-Lua-] -011- Essential for MA production!! - Session organization automation -
[REAPDOCK-Lua-] -010- SE production required! ! -Free Pitch operation -
[REAPDOCK-Lua-] -009- MA production required!! -Delete all muted media -
[REAPDOCK-Lua-] -008- Foley recording is essential!! -Multiple video copies during recording -
[REAPDOCK-Lua-] -007- "Sound Design" Essential-Fade Automation -
[REAPDOCK-Lua-] -006- Speed up sound designer! ReaScript for freely adjusting playback speed!!
[REAPDOCK-Lua-] -005- Essential for volume adjustment! ReaScript for freely changing the volume!!
[REAPDOCK-Lua-] -004- Essential for MA! ReaScript to get frame count in 2 seconds!!
[REAPDOCK-Lua-] -001- Automatically change all selected media to mono
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