[REAPDOCK-Lua-] -050- [Excel] Setting up audio files managed in Perforce based on an Excel spreadsheet and automatically implementing them in Wwise①
- ryota-izuma
- Oct 22
- 4 min read
REAPDOCK👇

[ LUA ]REAPDOCK/APIDOCK documentation update






Over the next three articles, we will introduce scripts that demonstrate the integration of Perforce , Excel , and Wwise .
The ultimate goal is to take the Perforce files, configure and adjust them based on the Excel spreadsheet, and then automatically implement them in Wwise.
This time, I will introduce the part that retrieves a Perforce file and adjusts the volume based on an Excel table.
By simply using this range, you can adjust the volume of an audio file managed by Perforce to the desired loudness value.
Please feel free to use it.
◆Required plan
RIGDOCKS -BRONZE-
RIGDOCKS -SILVER-
RIGDOCKS -GOLD-
□For detailed documentation on how to generate ReaScript, see 👇
Make your work more efficient with SILVER's API !
Next time, we will release the Python version of Reapdock.
10/29
LINK
New to Reaper/those considering subscribing to a plan
[REAPDOCK] Script documentation can be found here:
[APIDOCK] Please refer to the table of contents page below for the APIs used in the script.
REAPDOCK List
[REAPDOCK-Lua-] -048- [Wwise] Creating object configurations from templates
[REAPDOCK-Lua-] -047- [Wwise] Automating the creation of random containers and setting random values
[REAPDOCK-Lua-] -046- [Wwise] Automating Bank Generation - Improved Version 4-
[REAPDOCK-Lua-] -044- [Excel] Import an audio file into Reaper and record its length in Excel
[REAPDOCK-Lua-] -042- [SVN] Get the audio file from SVN and import it into Wwise
[REAPDOCK-Lua-] -041- [Slack] Automatically record the executed waveform name in child threads
[REAPDOCK-Lua-] -039- [SVN] Get the specified revision file and automate insert
[REAPDOCK-Lua-] -038- [Wwise] Automating Bank Generation and Linking - Improved Version 3-
[REAPDOCK-Lua-] -037- [Wwise] Adding automation to Event action controls - Improved version 2-
[REAPDOCK-Lua-] -036- [Wwise] Added automation function for event generation - Improved version 1-
[REAPDOCK-Lua-] -035- [Wwise] Automate everything from exporting to generating blend containers
[REAPDOCK-Lua-] -034- [Foley] Rearrange the cut OK sounds Improved version 1
[REAPDOCK-Lua-] -032- [Movie] Copy the selected video in parallel for the specified number of times
[REAPDOCK-Lua-] -031- [Slack] Slack notification after HANDAUTOMER execution
[REAPDOCK-Lua-] -030- [Render] Rendering waveforms using saved data
[REAPDOCK-Lua-] -029- [Render] Save render settings as text and generate save data
[REAPDOCK-Lua-] -027- [Wwise] -Part1- Manipulating each file name
[REAPDOCK-Lua-] -026- LOUDMATCHIFY Part 2: Running Name Detection Loudness
[REAPDOCK-Lua-] -018- Super easy track solo mode with partial track name specification! -
[REAPDOCK-Lua-] -014- Speeding up audio editing - Automatic media insertion part 1 -
[REAPDOCK-Lua-] -013- Essential for MA production - Session organization automation part 3 -
[REAPDOCK-Lua-] -012- A must for MA production!! - Session organization automation 2 -
[REAPDOCK-Lua-] -011- Essential for MA production!! - Session organization automation -
[REAPDOCK-Lua-] -010- SE production required! ! -Free Pitch operation -
[REAPDOCK-Lua-] -009- MA production required!! -Delete all muted media -
[REAPDOCK-Lua-] -008- Foley recording is essential!! -Multiple video copies during recording -
[REAPDOCK-Lua-] -007- "Sound Design" Essential-Fade Automation -
[REAPDOCK-Lua-] -006- Speed up sound designer! ReaScript for freely adjusting playback speed!!
[REAPDOCK-Lua-] -005- Essential for volume adjustment! ReaScript for freely changing the volume!!
[REAPDOCK-Lua-] -004- Essential for MA! ReaScript to get frame count in 2 seconds!!
[REAPDOCK-Lua-] -001- Automatically change all selected media to mono








![[REAPDOCK-Lua-] -049- [Track] Insert from file name](https://static.wixstatic.com/media/df9c1c_03f82f2a2d4149c2aa39ec4ebdce1511~mv2.gif/v1/fill/w_936,h_506,al_c,pstr/df9c1c_03f82f2a2d4149c2aa39ec4ebdce1511~mv2.gif)
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