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[Introducing the latest features you can experience at Tokyo Game Show! Day 1] HANDAUTOMER AI execution/bat file execution

1 day ago
3 min read

AZSTOKE will be exhibiting at Tokyo Game Show 2026, held from September 17th to 21st!

At the venue, you can experience the latest version of RIGDOCKS, an ever-evolving automated game sound development tool.

In this blog post, we'll introduce some of the features you can experience at our booth.




It will now be possible to run RIGDOCKS using AI!!

One of the new features for RIGDOCKS, which is scheduled for a major update in October, is the ability to execute APIs from the command line tool (rigcmd) via an updated RIGDOCKS Bridge.


By opening a command-line tool such as Command Prompt or Terminal and using a command like the one below, you can access the APIs that you previously used within the DAW "REAPER" from outside of it.


rigcmd -c AZ_GetMediaItemSelect 0 0 0

*Detailed specifications will be released at the time of release.


As an application of this, it's now possible to combine it with CLI-based AI such as ClaudeCode and automate its execution !




Execute the RIGDOCKS API with AI (ClaudeCode)!

In today's blog post, we'll show you how AZSTOKE's patented technology, "HANDAUTOMER," is executed by AI.


Execute the following prompt on the AI:

Run “HANDAUTOMER” on the selected media, and then adjust the media's MacMomentary value to -21 LUFS.

The AI then checks the arguments (ratioType) of the HANDAUTOMER API and executes it.

Then, the Loudness value is set, and the execution result is returned.


Processes that previously required preparing Reascript and setting arguments depending on the situation can now be executed instantly using AI in a natural language-based manner.



Create a batch file using AI and execute the RIGDOCKS API!

Next, we'll show you how to instruct the AI to execute HANDAUTOMER's processes using a batch file.


Execute the following prompt on the AI:

Please create a batch file in D:\work\batch that performs the following tasks:
・Run “HANDAUTOMER” on the selected media
・Set the MaxMomentary value of the selected media to -21

The AI then creates a batch file.

You can then execute that process using a batch file.


Processes that previously required preparing and executing Reascript can now be generated into batch files using AI and executed from there.

Bat files can be shared instantly with the team, allowing for smoother development.



We're also exhibiting at SKYSQUARE!! Introducing our latest "rainproof cover"!

At Tokyo Game Show, AZSTOKE will also be showcasing the latest developments from its large-scale Foley studio, "SKYSQUARE."

We will also be exhibiting the "rainproof cover" for microphones, which we showcased at CECEC2026, at our booth, so you can see the actual product.



The rainproof cover, created to support outdoor, all-weather recording at SKYSQUARE, has also been well-received. The one shown above is version 3, and the one below is version 4.

At our booth, we will explain how to use this product and provide examples of its application.



Here's a tech demo created using sounds recorded at SKYSQUARE:



Booth setup in progress for the 5-day event starting on the 17th.

To prepare an environment where we can showcase the various current AZSTOKE products, including RIGDOCKS and SKYSQUARE, booth construction is progressing rapidly at Makuhari Messe.


All staff members pitched in to prepare.

You can also find details about our preparations for the exhibition on the blog linked below.



Please visit the AZSTOKE booth at Tokyo Game Show 2026.

AZSTOKE will have a booth open for all three days of the event (two business days and three public days), and we look forward to seeing you there!

Please come!


The following is an overview of the exhibit.

📅 Exhibition Overview

Tokyo Game Show 2026


🚩Details of the exhibition area

AZSTOKE's booth [ 10-E09 ] is located in the Business Solutions corner at the front of the entrance to Hall 10 .

We look forward to your visit.

Please travel safely.



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